Chaoswerks

Chaoswerks are equipment of some of the Ancients and their demonic masters, left behind during The Sundering. They can range from fantastic weapons which need no arrows or bolts to fire, to steel that melds with the head to increase mental capabilities.

Despite their attempts to understand it, the best mages of Norymna cannot comprehend the workings of Chaoswerks because Chaoswerks are not actually magical. They are similar, to an extent, to the steam-driven technology being considered by the gnomes and dwarves in Moltenforge, but Chaoswerks do not follow the same logic that Moltenforge metallurgists' creations do.

While magic items have a number of charges dependent upon the creator's abilities, and Moltenforge creations can have their power source replaced, Chaoswerks draw upon the life essence of their host. As time progresses, they can drain one's strength, corrupt their owner's morality, or create strange mutations that frighten and confuse others.